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Have an Interactive Storybook Experience Thought the Plush Toy Called Octobo

The life of Octobo started with the master thesis of Yuting Su, the creator came up with the idea for the University of Southern California’s program for interactive Media and Games. During the E3 event recently, at the IndieCade Showcase the Octobo at the 2016 Game Developers Conference.

Have an Interactive Storybook Experience Thought the Plush Toy Called Octobo

Even though it may not really seem to be, however the one thing you can be sure of, is that there is a lot of technology stuffed into the Octobo. The plush tentacles have soft sensors, shakes, hugs and squeezes can easily be detected through the body. There are also sensors which are RIFD that can be found that help in the interaction with the various trigger modules which is included in the book. For the face transformation, an iPad or any other tablet can be inserted to the head of the Octobo.

To serve as the tactile sensor input, the reacts with the audio and visual that is served app as it helps powering up the interactions. For example, the tentacles can be waved in the air or you can hug the body of the toy and the voice response and facial animation will be elicited. For the voice response, there is a speaker that is attached to it which will help in conveying what it being said.

Based on the book’s cues, these pieces are offered by readers to Octobo, the reactions onscreen are generated. There are no production plans that have yet been announced by the team of Octobo, however the website of the group does mention about a potential route to the market through the Kickstarter.

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